Ethan Ryan Wu

Open to 2027 internships

Installation / Terra Labs / Spring 2026

Lumen

Role
Led design and ideation, project management, and projection mapping
Team
7 people
Time
One semester
Tools
Projection mapping, Human-computer interaction, UX design, Visual design
Result
150+ visitors

Most installations ask you to watch. I spearheaded Lumen so that the room would respond to you, combining projection mapping across several displays with synchronized audio and lighting.

The experience

Visitors move through the space and take part in it. They solve projection-mapped wall puzzles, engage with gaze-tracking visual portals, and walk through atmospheric soundscapes that stay in time with the visuals. A wooden volcano set piece, its edges lined with LEDs, anchors the center of the room.

What I did

  • Led the design and ideation of the experience.
  • Managed the project across a 7-person team for the full semester.
  • Built the projection mapping across the room's displays.
The room during demo day.

Result

Lumen drew 150+ visitors. It's one of the projects from Terra Labs' Spring 2026 semester, the immersive technology and robotics club I co-founded at USC.

Media

Up close

Ethan presents in front of the wooden volcano, its edges lined with LED lights
Presenting Lumen in front of the volcano.
A visitor films the glowing projected wall on their phone
A visitor filming the projection wall at demo day.
The room with work lights on, as the wooden volcano is assembled at its center
Assembling the wooden volcano at the center of the showcase.
A hand interaction prototype projected on a wall
Testing an interaction prototype at wall scale.
A crowd fills the red-lit room at demo day
Demo day.
Next projectSynesthesia