
Installation / Terra Labs / Spring 2026
Lumen
- Role
- Led design and ideation, project management, and projection mapping
- Team
- 7 people
- Time
- One semester
- Tools
- Projection mapping, Human-computer interaction, UX design, Visual design
- Result
- 150+ visitors
Most installations ask you to watch. I spearheaded Lumen so that the room would respond to you, combining projection mapping across several displays with synchronized audio and lighting.
The experience
Visitors move through the space and take part in it. They solve projection-mapped wall puzzles, engage with gaze-tracking visual portals, and walk through atmospheric soundscapes that stay in time with the visuals. A wooden volcano set piece, its edges lined with LEDs, anchors the center of the room.
What I did
- Led the design and ideation of the experience.
- Managed the project across a 7-person team for the full semester.
- Built the projection mapping across the room's displays.
Result
Lumen drew 150+ visitors. It's one of the projects from Terra Labs' Spring 2026 semester, the immersive technology and robotics club I co-founded at USC.
Media
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