Ethan Ryan Wu

Open to 2027 internships

Mixed reality / Supercell AI Hackathon

Clash XR

Role
XR development and integration, UI/UX, and project management
Team
3 people
Time
2 days
Tools
Unity, Meta SDK, Hexagen, Blender, Gemini, ChatGPT

Clash XR is a fast mixed reality game inspired by Superhot VR. You use Meta Quest controllers as an X-Bow against non-stop, Supercell-inspired hordes, including the Witch and Skeletons.

What I did

I led XR development, integration, and UI/UX on a team of 3. We had two days, so we moved quickly by using Hexagen for 3D model generation, Blender for rigging, the Meta SDK and Unity for the build, and Gemini and ChatGPT for AI-assisted coding.

Media

Up close

Through a headset, an X-Bow fires at flying enemies in a real kitchen
Mixed reality turns your own room into the arena.
Through a headset, a skeleton enemy runs across a real apartment floor
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