The MeowfficeR
Contribution: Game Lead, Project Management, Narrative Lead, Music, Marketing
Led a team of designers and developers to create this single-player RPG.
The game immerses players as a cat police officer patrolling Meowville, featuring a rich narrative built on moral ambiguity. The story continually challenges the player with difficult choices, blurring the line between ally and enemy and making them question the protagonist’s morality.
Key Achievements:
Hit 20,000 copies sold in 3 weeks across all platforms
Showcased at NYU Los Angeles
"The Meowfficer" on the Steam library page
Google Drive folder organization of the project
"The Meowfficer" showcase at NYU Los Angeles
Brochures I created for the showcase