OPERATION ATLAS

Contribution: XR Development/Integration, WebGL/WebXR Unity Development, Product Design

This project is an XR immersive story developed during a three-week Viverse Hackathon, hosted by HTC Corporation. The narrative sends the user to traverse an alternate universe to stop a monstrous entity from consuming the world.

While my teammates created the 3D models/animations, I implemented them in the story and ensured key features worked seamlessly together for an ideal user experience. For example, I timed audio cues, background dialogue, and animations to key events in the story.
Project repository with all of my builds, where I utilized rapid prototyping to test features efficiently.
A playtest of one of my builds during rapid prototyping. Here, I was testing different sound effects and dialogue with each other.